A brand-new study on global metaverse revenues has been launched by the renowned statistics firm Statista. Further details and statistics on the issue are included in the published reports, including the main market volume drivers of metaverse revenues. But what do the publicly available data say about the metaverse and NFT ecosystem?
According to Statista projections, the metaverse ecosystem is expected to generate over 490 billion dollars in revenue by 2030. Some analytics firms estimate that this figure falls between US$750 billion and US$1,700 billion. According to Statista, the term “metaverse” refers to a virtual world or a group of virtual worlds that are accessible online and share a similar digital environment.
What Will the Metaverse and NFTs Look Like According to Statista?
Metaverses, however, use immersive technology like virtual reality, augmented reality, and others. The reports that have been released claim that gaming and e-commerce are the two main sources of income for metaverses. Also, metaverses provide new chances for money production in the fields of remote labor, entertainment, health, and education.
Metaverse e-commerce sales may increase from their present level of $20 billion to over $200 billion by 2030, according to Statista research. Also, while the gaming business is now valued at around 10 billion dollars, it is predicted to reach a peak of 163 billion dollars by the year 2030. The next-largest uses for the metaverse ecosystem’s income may be health and fitness, after gaming and e-commerce sales.
But on the other side, the sharp drops in the cryptocurrency money markets have negatively impacted investors’ interest in the metaverse ecosystem. The NFTs and metaverse-focused cryptocurrencies such as Decentraland (MANA) and Sandbox (SAND) have seen substantial declines in value and a fair number of small rallies in the cryptocurrency markets.
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